UCD – Research

USER CENTRED DESIGN SERVICES

RESEARCH

WHO ARE THE USERS AND WHAT DO THEY NEED?

FINDING AND PROFILING USERS

USER SCOPE

Details audience scope as to the number and ‘type’ of users e.g.

Consumer  |  Business  |  Citizen  |  Partner

SEGMENTATION

Divides ‘user types’ into ‘user groups’ – users with a similar set of goals e.g.

Potential Customer  |  Manager  |  Support

MINDSETS

Profile a user in a group to gain empathy in their use of the product or service e.g.

Role  |  Goals  |  Needs  |  Technical Skills

RESEARCH MODELS

The nature of the project will determine the best methods of capturing and illustrating user needs
– the model of capturing will either be qualitative or quantitative or a mixture

Qualitative Research

FOCUS GROUPS  |  WORKSHOPS  |  INTERVIEWS  |  ETHNOGRAPHY

Quantitative Research

SURVEYS  |  STATISTICAL ANALYSIS

DISCOVERY PHASE - EXPLORATORY AND FORMATIVE RESEARCH

METHODS TO CAPTURING USER NEEDS

Most of these methods can be used to gather both user and stakeholder needs

FOCUS GROUPS

5-10 participants in a moderated discussion - great to learn about attitudes, beliefs, desires, reactions to concepts and, moreover, those held in common.

WORKSHOPS

5-20 people actively participate in a number of pre-set activities - the practical nature of these often leads to enthusiastic engagement and a great deal of insights.

INDIVIDUAL INTERVIEWS

Interviewing one person for 30-60 minutes acquires a more in depth understanding - people share attitudes, beliefs and desires they may not be comfortable to in a group.

CONTEXTUAL INTERVIEWS

Watching, questioning and listening to users work in their environment is more natural and reveals realistic insight as to what they really desire and need.

ETHNOGRAPHY

Directly observing and studying the user's everyday life to gain insight into how they interact with people and things in their natural environment.

ONLINE SURVEYS | ANALYSIS

For a target group, normally an internet form - great for opinions from large numbers in wide locations - as with any statistical data gathered it is analysed for patterns.

Evidence will always be gathered and may include any of notes | voice/video/screen capture recordings | photos | workshop materials | diary studies | artefacts (things a person uses)

ILLUSTRATING USER NEEDS

Best used with a combination – they support each others’ findings

User Needs Backlog
BACKLOG / USER STORIES

Initially captured as a list (backlog) - often in a spreadsheet - user needs are commonly converted to user stories for development i.e.
As a [role] I want to [action] so that [reason]

Use Case
USE CASES

Describe one way to use the product - centered around a goal - whilst user stories are centered on result and benefit use cases are more granular and will also describe how the system will act

Wireframe Sketch
SKETCHES AND WIREFRAMES

Start to define the look of product screens - placement/size of elements/features:
templates | information architecture | content design | responsive design
- paper-based sketches at this stage

User Journey
USER JOURNEYS

Illustrate what the user encounters to reach their goal:
steps | key tasks | flow | products
- they help understand the omni channel experience and map to processes

CONSIDERING USERS WITH ACCESSIBILITY NEEDS

Users will fall into one or more of the recognised four major categories of specific needs that require certain types of modifications to products and services

VISUAL | HEARING | MOTOR | COGNITIVE
EMPLOYERS/EMPLOYEES

Accessibility in Business

REASONABLE ADJUSTMENTS

Most businesses are familiar with reasonable adjustments – workplace changes that allow people with specific needs (temporary or permanent) to work safely and productively. For IT products and services this is normally via provision of adaptive/assistive devices.

The Business Disability Forum (BDF) offers a wealth of advice, services and resources to ensure specific employee IT needs are met.

EMPLOYERS/EMPLOYEES/PUBLIC

Include Disabled Users

WORKPLACE AND BEYOND

By far the best way to ensure products and services are accessible to all is to consult and carry out prototype/live testing with a user from each of the category of needs.

Within the business, a Disability Network and/or Accessibility Manager will be aware of users happy to consult on/test new products. Outside, companies like AbilityNet or Shaw Trust offer disabled user testing.

PUBLIC

Accessibility Standards

GLOBAL PRINCIPLES

The World Wide Web Consortium (W3C) develops international standards to assist in ensuring websites, applications and other digital creations are  designed and built to be accessible and usable for everyone.

The W3C Web Accessibility Initiative (WAI) has a wealth of support materials to assist in understanding and implementation of accessibility principles.